Snake AI: The Challenge
Control the snake or let the Artificial Intelligence take the wheel!
Points: 0
Mode: Manual
Snake AI
Techlogies used
HTML
Basic skeleton of the website
CSS
Layout, gradients and the vizuals
JavaScript
All of logics and Pathfinding
How AI find the youy way out
The A* patchfinder explores the grid and find the better local to continues
How AI explores the board
The A* algorithm explores the board as a grid of nodes.
1° step
Each neighboring house becomes a node, at a cost. g (distance already covered since the start).
2° step
A heuristic is added. h ,which estimates the distance to the apple.
3° step
The node with the smallest f = g + h is chosen, repeating until the destination is reached.